-- If LuaRocks is installed, make sure that packages installed through it are -- found (e.g. lgi). If LuaRocks is not installed, do nothing. pcall(require, "luarocks.loader") -- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local hotkeys_popup = require("awful.hotkeys_popup") local vicious = require("vicious") local timer = require("gears.timer") -- Enable hotkeys help widget for VIM and other apps -- when client with a matching name is opened: require("awful.hotkeys_popup.keys") local util = require("util") local terminal = require("terminal") local wiboxes = require("wiboxes") local keys = require("keys") -- Load the config file local config = require("config") -- {{{ Error handling -- Check if awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err) }) in_error = false end) end -- }}} -- {{{ Variable definitions -- Themes define colours, icons, font and wallpapers. if not beautiful.init("/home/daan/.config/awesome/theme.lua") then print("Mr. Theme did an oopsie!") end beautiful.font = "Hack Nerd Font 9" -- Table of layouts to cover with awful.layout.inc, order matters. awful.layout.layouts = { awful.layout.suit.spiral.dwindle, --awful.layout.suit.floating, awful.layout.suit.tile, --awful.layout.suit.tile.left awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, --awful.layout.suit.fair.horizontal, --awful.layout.suit.spiral, --awful.layout.suit.max, --awful.layout.suit.max.fullscreen, --awful.layout.suit.magnifier, --awful.layout.suit.corner.nw, -- awful.layout.suit.corner.ne, -- awful.layout.suit.corner.sw, -- awful.layout.suit.corner.se, } -- }}} -- Autorun commands awful.spawn.with_shell("/home/daan/.config/awesome/autorun.sh") local function set_wallpaper(s) -- Wallpaper if beautiful.wallpaper then local wallpaper = beautiful.wallpaper -- If wallpaper is a function, call it with the screen if type(wallpaper) == "function" then wallpaper = wallpaper(s) end gears.wallpaper.maximized(wallpaper, s, true) end end -- Re-set wallpaper when a screen's geometry changes (e.g. different resolution) screen.connect_signal("property::geometry", set_wallpaper) awful.screen.connect_for_each_screen(function(s) -- Wallpaper set_wallpaper(s) wiboxes.connect_screen(s) end) -- }}} -- {{{ Mouse bindings root.buttons(gears.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Game mode local game_mode = false function game_mode_start () if game_mode == true then return else game_mode = true end awful.spawn("killall compton") for s in screen do s.dock_trigger.visible = false end end function game_mode_stop () if game_mode == false then return else game_mode = false end awful.spawn.with_shell("~/.config/compton/launch.sh") for s in screen do s.dock_trigger.visible = true end end function game_mode_toggle () if game_mode then game_mode_stop() else game_mode_start() end end -- }}} -- Set keys root.keys(keys.globalkeys) root.buttons(keys.globalbuttons) -- }}} -- {{{ Rules -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = 0, border_color = 0, focus = awful.client.focus.filter, raise = true, keys = keys.clientkeys, buttons = keys.clientbuttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap+awful.placement.no_offscreen, maximized_vertical = false, maximized_horizontal = false, maximized = false } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. "pinentry", }, class = { "Arandr", "Blueman-manager", "Gpick", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size. "Wpa_gui", "veromix", "xtightvncviewer", "tilda", "Tilda" }, -- Note that the name property shown in xprop might be set slightly after creation of the client -- and the name shown there might not match defined rules here. name = { "Event Tester", -- xev. }, role = { "AlarmWindow", -- Thunderbird's calendar. "ConfigManager", -- Thunderbird's about:config. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { floating = true }}, { rule_any = { name = { "Onboard", }, class = { "onboard", "Onboard" } }, properties = { focusable = false }}, -- Add titlebars to normal clients and dialogs { rule_any = {type = { "normal", "dialog" } }, properties = { titlebars_enabled = false } }, -- Set Firefox to always map on the tag named "2" on screen 1. -- { rule = { class = "Firefox" }, -- properties = { screen = 1, tag = "2" } }, } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end end) -- Add a titlebar if titlebars_enabled is set to true in the rules. client.connect_signal("request::titlebars", function(c) -- buttons for the titlebar local buttons = gears.table.join( awful.button({ }, 1, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.move(c) end), awful.button({ }, 3, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.resize(c) end) ) awful.titlebar(c, { bg_normal = beautiful.border_normal }) : setup { { -- Left awful.titlebar.widget.iconwidget(c), buttons = buttons, layout = wibox.layout.fixed.horizontal }, { -- Middle { -- Title align = "center", widget = awful.titlebar.widget.titlewidget(c) }, buttons = buttons, layout = wibox.layout.flex.horizontal }, { -- Right layout = wibox.layout.fixed.horizontal() }, layout = wibox.layout.align.horizontal } end) -- Enable sloppy focus, so that focus follows mouse. client.connect_signal("mouse::enter", function(c) c:emit_signal("request::activate", "mouse_enter", {raise = false}) end)