287 lines
8.3 KiB
Lua
287 lines
8.3 KiB
Lua
-- If LuaRocks is installed, make sure that packages installed through it are
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-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
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pcall(require, "luarocks.loader")
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-- Standard awesome library
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local gears = require("gears")
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local awful = require("awful")
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require("awful.autofocus")
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-- Widget and layout library
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local wibox = require("wibox")
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-- Theme handling library
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local beautiful = require("beautiful")
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-- Notification library
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local naughty = require("naughty")
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local menubar = require("menubar")
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local hotkeys_popup = require("awful.hotkeys_popup")
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local vicious = require("vicious")
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local timer = require("gears.timer")
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-- Enable hotkeys help widget for VIM and other apps
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-- when client with a matching name is opened:
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require("awful.hotkeys_popup.keys")
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local util = require("util")
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local terminal = require("terminal")
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local wiboxes = require("wiboxes")
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local keys = require("keys")
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-- Load the config file
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local config = require("config")
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-- {{{ Error handling
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-- Check if awesome encountered an error during startup and fell back to
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-- another config (This code will only ever execute for the fallback config)
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if awesome.startup_errors then
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naughty.notify({ preset = naughty.config.presets.critical,
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title = "Oops, there were errors during startup!",
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text = awesome.startup_errors })
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end
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-- Handle runtime errors after startup
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do
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local in_error = false
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awesome.connect_signal("debug::error", function (err)
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-- Make sure we don't go into an endless error loop
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if in_error then return end
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in_error = true
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naughty.notify({ preset = naughty.config.presets.critical,
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title = "Oops, an error happened!",
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text = tostring(err) })
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in_error = false
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end)
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end
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-- }}}
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-- {{{ Variable definitions
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-- Themes define colours, icons, font and wallpapers.
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if not beautiful.init("/home/daan/.config/awesome/theme.lua") then
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print("Mr. Theme did an oopsie!")
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end
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beautiful.font = "Hack Nerd Font 9"
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-- Table of layouts to cover with awful.layout.inc, order matters.
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awful.layout.layouts = {
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awful.layout.suit.spiral.dwindle,
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--awful.layout.suit.floating,
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awful.layout.suit.tile,
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--awful.layout.suit.tile.left
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awful.layout.suit.tile.bottom,
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awful.layout.suit.tile.top,
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awful.layout.suit.fair,
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--awful.layout.suit.fair.horizontal,
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--awful.layout.suit.spiral,
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--awful.layout.suit.max,
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--awful.layout.suit.max.fullscreen,
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--awful.layout.suit.magnifier,
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--awful.layout.suit.corner.nw,
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-- awful.layout.suit.corner.ne,
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-- awful.layout.suit.corner.sw,
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-- awful.layout.suit.corner.se,
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}
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-- }}}
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-- Autorun commands
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awful.spawn.with_shell("/home/daan/.config/awesome/autorun.sh")
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local function set_wallpaper(s)
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-- Wallpaper
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if beautiful.wallpaper then
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local wallpaper = beautiful.wallpaper
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-- If wallpaper is a function, call it with the screen
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if type(wallpaper) == "function" then
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wallpaper = wallpaper(s)
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end
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gears.wallpaper.maximized(wallpaper, s, true)
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end
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end
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-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
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screen.connect_signal("property::geometry", set_wallpaper)
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awful.screen.connect_for_each_screen(function(s)
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-- Wallpaper
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set_wallpaper(s)
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wiboxes.connect_screen(s)
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end)
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-- }}}
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-- {{{ Mouse bindings
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root.buttons(gears.table.join(
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awful.button({ }, 3, function () mymainmenu:toggle() end),
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awful.button({ }, 4, awful.tag.viewnext),
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awful.button({ }, 5, awful.tag.viewprev)
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))
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-- }}}
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-- {{{ Game mode
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local game_mode = false
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function game_mode_start ()
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if game_mode == true then return else game_mode = true end
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awful.spawn("killall compton")
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for s in screen do
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s.dock_trigger.visible = false
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end
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end
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function game_mode_stop ()
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if game_mode == false then return else game_mode = false end
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awful.spawn.with_shell("~/.config/compton/launch.sh")
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for s in screen do
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s.dock_trigger.visible = true
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end
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end
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function game_mode_toggle ()
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if game_mode then game_mode_stop() else game_mode_start() end
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end
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-- }}}
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-- Set keys
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root.keys(keys.globalkeys)
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root.buttons(keys.globalbuttons)
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-- }}}
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-- {{{ Rules
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-- Rules to apply to new clients (through the "manage" signal).
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awful.rules.rules = {
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-- All clients will match this rule.
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{ rule = { },
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properties = { border_width = 0,
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border_color = 0,
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focus = awful.client.focus.filter,
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raise = true,
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keys = keys.clientkeys,
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buttons = keys.clientbuttons,
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screen = awful.screen.preferred,
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placement = awful.placement.no_overlap+awful.placement.no_offscreen,
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maximized_vertical = false,
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maximized_horizontal = false,
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maximized = false
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}
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},
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-- Floating clients.
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{ rule_any = {
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instance = {
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"DTA", -- Firefox addon DownThemAll.
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"copyq", -- Includes session name in class.
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"pinentry",
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},
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class = {
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"Arandr",
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"Blueman-manager",
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"Gpick",
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"Kruler",
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"MessageWin", -- kalarm.
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"Sxiv",
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"Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size.
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"Wpa_gui",
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"veromix",
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"xtightvncviewer",
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"tilda",
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"Tilda"
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},
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-- Note that the name property shown in xprop might be set slightly after creation of the client
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-- and the name shown there might not match defined rules here.
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name = {
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"Event Tester", -- xev.
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},
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role = {
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"AlarmWindow", -- Thunderbird's calendar.
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"ConfigManager", -- Thunderbird's about:config.
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"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
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}
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}, properties = { floating = true }},
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{ rule_any = {
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name = {
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"Onboard",
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},
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class = {
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"onboard", "Onboard"
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}
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}, properties = { focusable = false }},
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-- Add titlebars to normal clients and dialogs
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{ rule_any = {type = { "normal", "dialog" }
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}, properties = { titlebars_enabled = false }
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},
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-- Set Firefox to always map on the tag named "2" on screen 1.
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-- { rule = { class = "Firefox" },
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-- properties = { screen = 1, tag = "2" } },
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}
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-- }}}
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-- {{{ Signals
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-- Signal function to execute when a new client appears.
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client.connect_signal("manage", function (c)
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-- Set the windows at the slave,
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-- i.e. put it at the end of others instead of setting it master.
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-- if not awesome.startup then awful.client.setslave(c) end
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if awesome.startup
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and not c.size_hints.user_position
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and not c.size_hints.program_position then
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-- Prevent clients from being unreachable after screen count changes.
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awful.placement.no_offscreen(c)
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end
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end)
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-- Add a titlebar if titlebars_enabled is set to true in the rules.
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client.connect_signal("request::titlebars", function(c)
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-- buttons for the titlebar
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local buttons = gears.table.join(
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awful.button({ }, 1, function()
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c:emit_signal("request::activate", "titlebar", {raise = true})
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awful.mouse.client.move(c)
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end),
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awful.button({ }, 3, function()
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c:emit_signal("request::activate", "titlebar", {raise = true})
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awful.mouse.client.resize(c)
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end)
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)
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awful.titlebar(c, {
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bg_normal = beautiful.border_normal
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}) : setup {
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{ -- Left
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awful.titlebar.widget.iconwidget(c),
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buttons = buttons,
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layout = wibox.layout.fixed.horizontal
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},
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{ -- Middle
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{ -- Title
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align = "center",
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widget = awful.titlebar.widget.titlewidget(c)
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},
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buttons = buttons,
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layout = wibox.layout.flex.horizontal
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},
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{ -- Right
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layout = wibox.layout.fixed.horizontal()
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},
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layout = wibox.layout.align.horizontal
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}
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end)
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-- Enable sloppy focus, so that focus follows mouse.
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client.connect_signal("mouse::enter", function(c)
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c:emit_signal("request::activate", "mouse_enter", {raise = false})
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end)
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