Lifetime subtyping and variance???
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@ -6,7 +6,7 @@
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<link href="https://cdn.jsdelivr.net/npm/@mdi/font@6.9.96/css/materialdesignicons.min.css" rel="stylesheet">
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<title>LAN Party</title>
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<link rel="preload" href="/index-a2c5ffc914f34da_bg.wasm" as="fetch" type="application/wasm" crossorigin="">
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<link rel="modulepreload" href="/index-a2c5ffc914f34da.js"></head>
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<link rel="preload" href="/index-175ab564dbb350a3_bg.wasm" as="fetch" type="application/wasm" crossorigin="">
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<link rel="modulepreload" href="/index-175ab564dbb350a3.js"></head>
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<body>
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<script type="module">import init from '/index-a2c5ffc914f34da.js';init('/index-a2c5ffc914f34da_bg.wasm');</script></body></html>
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<script type="module">import init from '/index-175ab564dbb350a3.js';init('/index-175ab564dbb350a3_bg.wasm');</script></body></html>
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@ -1,4 +1,4 @@
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use std::{marker::PhantomData, str::FromStr};
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use std::{cell::RefCell, marker::PhantomData, str::FromStr};
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use crate::components::Block;
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use lan_party_core::event::{
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@ -7,11 +7,11 @@ use lan_party_core::event::{
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};
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use log::debug;
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use paste::paste;
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use sycamore::prelude::*;
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use sycamore::{builder::prelude::*, component::Prop, prelude::*};
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macro_rules! editable {
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($type:ty => $editor:ty) => {
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impl<'a, G: Html> Editable<'a, G> for $type {
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impl<'s: 'a, 'a, G: Html> Editable<'s, 'a, G> for $type {
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type Editor = $editor;
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}
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};
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@ -48,7 +48,7 @@ macro_rules! edit_struct {
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paste! {
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pub struct [<$struct Edit>];
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impl<'a, G: Html> Editor<'a, G, $struct> for [<$struct Edit>] {
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impl<'s: 'a, 'a, G: Html> Editor<'s, 'a, G, $struct> for [<$struct Edit>] {
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fn edit(cx: Scope<'a>, props: EditProps<'a, $struct>) -> View<G> {
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let state = props.state;
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link_fields!(cx, $($prop,)* => state as $struct);
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@ -90,7 +90,7 @@ macro_rules! edit_enum {
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paste! {
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pub struct [<$enum Edit>];
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impl<'a, G: Html> Editor<'a, G, $enum> for [<$enum Edit>] {
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impl<'s: 'a, 'a, G: Html> Editor<'s, 'a, G, $enum> for [<$enum Edit>] {
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fn edit(cx: Scope<'a>, props: EditProps<'a, $enum>) -> View<G> {
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let state = props.state;
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@ -129,40 +129,40 @@ impl<'a, T> From<&'a Signal<T>> for EditProps<'a, T> {
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}
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}
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pub trait IntoEdit<'a, G: Html> {
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fn edit(self, cx: Scope<'a>) -> View<G>;
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pub trait IntoEdit<'s: 'a, 'a, G: Html> {
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fn edit(self, cx: BoundedScope<'a, 's>) -> View<G>;
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}
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impl<'a, G: Html, T: Editable<'a, G>> IntoEdit<'a, G> for &'a Signal<T>
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impl<'s: 'a, 'a, G: Html, T: Editable<'s, 'a, G> + 'a> IntoEdit<'s, 'a, G> for &'a Signal<T>
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where
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EditProps<'a, T>: From<&'a Signal<T>>,
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{
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fn edit(self, cx: Scope<'a>) -> View<G> {
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fn edit(self, cx: BoundedScope<'a, 's>) -> View<G> {
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T::edit(cx, self.into())
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}
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}
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pub trait Edit<'a, G: Html>: Sized {
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fn edit(cx: Scope<'a>, props: EditProps<'a, Self>) -> View<G>;
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pub trait Edit<'s: 'a, 'a, G: Html>: Sized {
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fn edit(cx: BoundedScope<'a, 's>, props: EditProps<'a, Self>) -> View<G>;
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}
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impl<'a, G, E, Type> Edit<'a, G> for Type
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impl<'s: 'a, 'a, G, E, Type> Edit<'s, 'a, G> for Type
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where
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G: Html,
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E: Editor<'a, G, Type>,
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Type: Editable<'a, G, Editor = E>,
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E: Editor<'s, 'a, G, Type>,
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Type: Editable<'s, 'a, G, Editor = E> + 'a,
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{
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fn edit(cx: Scope<'a>, props: EditProps<'a, Self>) -> View<G> {
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fn edit(cx: BoundedScope<'a, 's>, props: EditProps<'a, Self>) -> View<G> {
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E::edit(cx, props)
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}
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}
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pub trait Editor<'a, G: Html, Type>: Sized {
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fn edit(cx: Scope<'a>, props: EditProps<'a, Type>) -> View<G>;
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pub trait Editor<'s: 'a, 'a, G: Html, Type: 'a>: Sized {
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fn edit(cx: BoundedScope<'a, 's>, props: EditProps<'a, Type>) -> View<G>;
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}
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pub trait Editable<'a, G: Html>: Sized {
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type Editor: Editor<'a, G, Self>;
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pub trait Editable<'s: 'a, 'a, G: Html>: Sized + 'a {
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type Editor: Editor<'s, 'a, G, Self>;
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}
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edit_struct!(EventSpec => ("Name", name), ("Description", description), ("Event type", event_type));
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@ -179,7 +179,7 @@ edit_struct!(FreeForAllGameSpec => );
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pub struct StringEdit;
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impl<'a, G: Html> Editor<'a, G, String> for StringEdit {
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impl<'s: 'a, 'a, G: Html> Editor<'s, 'a, G, String> for StringEdit {
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fn edit(cx: Scope<'a>, props: EditProps<'a, String>) -> View<G> {
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view! { cx,
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input(bind:value=props.state)
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@ -191,9 +191,9 @@ editable!(String => StringEdit);
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pub struct StubEdit;
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impl<'a, G: Html, T> Editor<'a, G, T> for StubEdit
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impl<'s: 'a, 'a, G: Html, T> Editor<'s, 'a, G, T> for StubEdit
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where
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T: Editable<'a, G, Editor = StubEdit>,
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T: Editable<'s, 'a, G, Editor = StubEdit>,
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{
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fn edit(cx: Scope<'a>, _props: EditProps<'a, T>) -> View<G> {
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view! { cx,
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@ -204,9 +204,9 @@ where
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pub struct InputEdit;
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impl<'a, G: Html, T> Editor<'a, G, T> for InputEdit
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impl<'s: 'a, 'a, G: Html, T> Editor<'s, 'a, G, T> for InputEdit
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where
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T: Editable<'a, G, Editor = InputEdit> + FromStr + ToString + Default,
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T: Editable<'s, 'a, G, Editor = InputEdit> + FromStr + ToString + Default,
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{
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fn edit(cx: Scope<'a>, props: EditProps<'a, T>) -> View<G> {
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let value = create_signal(cx, props.state.get_untracked().to_string());
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@ -236,7 +236,7 @@ editable!(f32 => InputEdit);
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pub struct BoolEdit;
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impl<'a, G: Html> Editor<'a, G, bool> for BoolEdit {
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impl<'s: 'a, 'a, G: Html> Editor<'s, 'a, G, bool> for BoolEdit {
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fn edit(cx: Scope<'a>, props: EditProps<'a, bool>) -> View<G> {
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view! { cx,
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input(type="checkbox", bind:checked=props.state)
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@ -248,14 +248,14 @@ editable!(bool => BoolEdit);
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pub struct VecEdit;
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impl<'a, G, T, I> Editor<'a, G, I> for VecEdit
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impl<'s: 'a, 'a, G, T, I> Editor<'s, 'a, G, I> for VecEdit
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where
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G: Html,
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T: Editable<'a, G> + Clone + PartialEq + 'a,
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I: IntoIterator<Item = T> + FromIterator<T> + Clone,
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T: Editable<'s, 'a, G> + Clone + PartialEq + 'a,
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I: IntoIterator<Item = T> + FromIterator<T> + Clone + 'a,
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{
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fn edit(cx: Scope<'a>, props: EditProps<'a, I>) -> View<G> {
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let vec = create_signal(
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fn edit(cx: BoundedScope<'a, 's>, props: EditProps<'a, I>) -> View<G> {
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let vec: &'a Signal<Vec<&'a Signal<T>>> = create_signal(
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cx,
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props
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.state
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@ -273,7 +273,6 @@ where
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create_effect(cx, || {
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props.state.set(
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vec.get()
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.as_ref()
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.iter()
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.cloned()
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.map(|x| x.get().as_ref().clone())
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@ -281,26 +280,106 @@ where
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)
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});
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let test = Indexed(
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cx,
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IndexedProps::builder()
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.iterable(vec)
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.view(|cx: BoundedScope<'_, '_>, x: &'a Signal<T>| {
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//view! { cx, (T::edit(cx, EditProps { state: x })) }
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T::edit(cx, EditProps { state: x })
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})
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.build(),
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);
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test
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/*
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//view! { cx, "Vec" }
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view! { cx,
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Indexed(
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iterable=vec,
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view=|cx: BoundedScope<'_, 'a>, x| {
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let signal = create_ref(cx, x);
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view=|cx: BoundedScope<'_, 'a>, x: &'a Signal<T>| {
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view! { cx,
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(T::edit(cx, x.into()))
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//(T::edit(cx, EditProps { state: x }))
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(something_with_signal(cx, EditProps { state: x }))
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}
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},
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)
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}
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*/
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/*
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view! { cx,
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(View::new_fragment((vec.get().try_borrow().unwrap().clone().into_iter().map(|s: &'a Signal<T>| {
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view! { cx, (T::edit(cx, s.into())) }
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})).collect()))
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}
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*/
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}
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}
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impl<'a, G, T> Editable<'a, G> for Vec<T>
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/*
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#[component]
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pub fn VecTest<
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'a,
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G: Html,
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T: 'a + PartialEq + Clone + Editable<'a, G, Editor = E>,
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E: Editor<'a, G, T>,
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>(
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cx: Scope<'a>,
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props: EditProps<'a, Vec<T>>,
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) -> View<G> {
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/*
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let signals: &'a Signal<Vec<&'a Signal<String>>> = create_signal(
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cx,
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vec![
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create_signal(cx, String::new()),
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create_signal(cx, String::new()),
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],
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);
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*/
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let signals = create_signal(
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cx,
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props
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.state
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.get()
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.iter()
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.cloned()
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.map(|s| create_signal(cx, s))
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.collect::<Vec<_>>(),
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);
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view! { cx,
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Indexed(
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iterable=signals,
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view=|cx: BoundedScope<'_, 'a>, signal: &'a Signal<T>| {
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view! { cx,
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//(something_with_signal(cx, SignalWrapper(signal)))
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//(E::edit(cx, EditProps { state: signal }))
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//(T::edit(cx, EditProps { state: signal }))
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//(signal.edit(cx))
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}
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},
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)
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}
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}
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*/
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pub struct SignalWrapper<'a, T>(&'a Signal<T>);
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#[component]
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pub fn something_with_signal<'a, G: Html, T: 'a>(
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cx: Scope<'a>,
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signal: EditProps<'a, T>,
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) -> View<G> {
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drop(signal);
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view! { cx, "Something" }
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}
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impl<'s: 'a, 'a, G, T> Editable<'s, 'a, G> for Vec<T>
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where
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G: Html,
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T: Editable<'a, G> + Clone + PartialEq + 'a,
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T: Editable<'s, 'a, G> + Clone + PartialEq + 'a,
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{
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type Editor = VecEdit;
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}
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